Friday, June 26: Started implementing both the API side and the mobile framework side for the remote updatable configuration. The configuration consists of settings and resources so it can be used to update a game with downloadable content. I can ship a default configuration with the game and force it to be updated by the
Development on the first Rumar Gaming games has started this week! I’ll start posting short diary entries regularly about the development progress. The content will be mostly technical at first, but the more we progress, the more we can share about the design and marketing side of things. Thursday, June 25: Spent most of my
Before starting with some actual work I spend a lot of time on preparing myself to get started. In this post I will discuss the things that I’ve done to get ready to start some real game development. The idea to seriously focus on game development came some time back and it took some time